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Retrieved 25 December 2021.The world of the Praey For The Gods is an eternal winter, forever frozen and barren. "Mini Review: Praey for the Gods (PS5) - A Commendable But Heavily Flawed Take on a Classic". ^ a b Reynolds, Ollie (17 December 2021).^ a b Northup, Travis (20 December 2021).^ a b "Praey for the Gods for PlayStation 5 Reviews".
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"Praey for the Gods is coming to PS5 and PS4 in 2021". "Shadow of the Colossus-inspired Praey for the Gods enters Steam Early Access this week".
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In October 2020, No Matter announced that the full version of the game is set to be released in 2021 for Windows, PlayStation 4, PlayStation 5, and Xbox One. The studio initially expected that the game would stay in early access for 6 to 12 months. The game was first released via Steam's early access program on January 31, 2019. No Matter Studios opted to abandon the trademark issue, not wanting to get into a legal battle with ZeniMax, and announced the change to Praey for the Gods in May 2017, just prior to the release of ZeniMax's Prey. No Matter Studios filed for trademark protection for the name Prey for the Gods in May 2016 however ZeniMax Media, who owns the trademark to the Prey name in the video game sector, issued an objection to the Prey for the Gods mark, citing that it was too similar to their Prey. According to No Matter, the gameplay was inspired by Shadow of the Colossus, Deus Ex, DayZ, and Bloodborne. Due to this, the game's scope and scale were also significantly expanded. It ended up raising more than half a million dollars, doubling the teams' original expectations (USD$300,000).

The studio crowdfunded the game through Kickstarter in July 2016. In February 2016 the studio moved to Seattle, Washington to work on the game full-time. On October 19, 2015, No Matter Studio revealed the game as Prey for the Gods, with a short trailer on YouTube. They initially worked part-time on the game. No Matter Studios, the game's developer, consists of three people, Brian Parnell, Hung-Chien Liao, and Tim Wiese. Clothing and other miscellaneous items can be upgraded once the resource cost has been fulfilled.ĭevelopment of Praey for the Gods began in 2014 in San Francisco. Weapons have certain levels, relative to how easily they can be obtained. There are treasure hunts, involving puzzles, to gain some of the more items. Resources can be found in crates, dropped by animals and enemies (excluding the "gods" themselves) or found in the environment. The crafting system is based on maintaining and upgrading equipment. Each set of three will increase the maximum stamina of the character (a total of ten enhancements), which is crucial for taking down the gods. 30 glowing totems can be found around the map, rewarded for solving environmental puzzles or searching obscure locations.

There are also potions scattered around to help keep these afflictions at bay, although it is strongly advisable to hunt, gather, cook and rest during play. If caught in a freezing gale or body of water, the character will need to find shelter and make a fire before the cold affects her health. Most actions will exacerbate this, for example: sprinting will increase hunger faster, which decreases the rate of stamina replenishment. Over time, the character will become hungry, fatigued and chilled, which all negatively impact her performance.
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Some hints on how to do so are provided in the form of cave drawings. Each one is unique and must be studied to understand how to defeat it. After some exploration, players must track down behemoths known as "gods", finding ways to scale their massive bodies and strike the chimes located at critical points. She must scavenge for resources (weapons, food, etc.) to survive the frozen landscape, dynamically generated weather and other hostilities. The player character starts her journey stranded on a frozen island, with only the clothes on her back.
