

Some are more clichéd than others, but it’s genuinely a joy to truly master a section of the game. The complex physics engine lends itself to creating some pretty fiendish puzzles. The majority of Trine 2 is a simple case of going from A to B, but the puzzles that block your path are intricate and creative, requiring the use of all three heroes to proceed. The wizard can conjure boxes and levitate objects with his magic, the knight is capable of shielding himself and attacking enemies directly, and the thief’s bow and grappling rope are equally useful in combat and platforming sections respectively. Those who are put off on account of missing the first game shouldn’t be concerned as, whilst the game poses an intimidating roster of three playable heroes, their inclusion is more to do with gameplay than anything else.

Trine 2 is one of the many ports to grace the Wii U’s launch library but, unlike many AAA contenders that perform worse on Wii U than on previous systems, Trine 2 on Wii U is the superior version of this indie puzzle platforming gem. Returning the players to the whimsical world of Trine as Amadeus the wizard, Pontius the knight and Zoya the thief in an unconventional co-op adventure, Trine 2 will offer Wii U owners a wealth of content for a decent price on the Wii U’s eShop.įor those who haven’t played Trine before, you should know that it isn’t much of a story.
